Project: Parkour Girl
Overview
A low-poly character animation that was my first time modeling, rigging and animating a 3-D character. Currently there is only a short piece of animation, and I might continue it, since I have a complete character rig and environment.
What I did
- Character design
- Low-polygon modeling, texturing
- Basic rigging
- Environment modeling, texturing, lighting
- Animation
Concepts, Work in progress
Final results
Comments
I learned a lot about 3-D and Maya while doing this project, and it served as an introduction into the possibilities of 3-D animation (I had previously done 2-D animation.)
I chose parkour as the subject because I wanted to do fast-paced action character animation, but wanted to stay away from violent themes. I also did a female character for a change.
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